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3ds Max Exporter

Tool Name: 3ds Max Exporter

Programming Language: C++

Developer: Timm Lotter

Desciption: I’ve writte the 3ds Max Exporter for my CybyEngine DX10. The main idea was a easy solution of exporting geometry and material stuff in an easy way.

  • from every mesh of the scene will be the geometry and material exported
  • exported Geometry: Position, Texture-Coordinates, Normal and Tangent
  • exporter Materials: Diffuse-, Specular-, and Normalmap

Unfortunately, I don’t have any screenshots, but I also made a small GUI right in 3ds Max to select exactly the stuff that you want to be exported